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Mar
23rd

Catwoman – turn around

Categories: 2nd year of 3D animation, 3D, Maya |

 

January 2014, the beginning of two solo projects :

The first one was the modelisation of Catwoman via the 3D software « MAYA ».

It was our first organic modelisation, and the discovery of all the specialities attached :

–  Organic Modeling

Texturing  (leather, skin … Catwoman is coming to life !)

Rigging     (like a body’s bones)

Skining   (for the body to move correctly, according to the bones)

Posing   

– Lighting 

– Rendering  

 

Pré-production :

From a picture, we draw the turn-around of our own Catwoman- while trying to stay simple,

Then we draw the attitudes she shall take in the posing: there anger, despise, fear.

Production :

Modeling of Catwoman from the draw (turn around).

And all the steps written before

    Catwoman  LOWPOLY

e

HD, without textures .
RIGGING
LIGHTING

Post-production :

Movie Export

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