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Internship on the prod « Zombillenium »

Categories: 3D, Maya, Production, Zbrush |
Internship on the prod « Zombillenium »

Between october and december, I’ve started my first work experience in 3D with the studio « 2minutes » (Angoulême),on the production « Zombillenium ».

Zombillenium is the adaptation of the comic book by Arthur Des Pins, who is also the movie’s Art director.

True to the comic book, the movie explores 2D’s very limits in 3D dimension, all in a very simple, fresh and pure graphic style.

Along this internship, I’ve learned how to refine textures, discovered more of photoshop, improved my skill in UVs and character’s rotopology, as well as I learned to work on a movie’s production team, along with the prod pipeline.

Zombillenium will be out in theaters on Halloween’s day, 2016. I can’t diffuse any elements until this day, however I urge you to follow it’s evolution !

For a taste : « Skip the Use » – Nameless world

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